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java.lang.Objectcom.jogamp.opengl.impl.windows.wgl.WGLExtImpl
public class WGLExtImpl
Field Summary |
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Constructor Summary | |
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WGLExtImpl(WindowsWGLContext context)
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Method Summary | |
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boolean |
dispatch_wglBeginFrameTrackingI3D1(long procAddress)
Entry point to C language function: BOOL wglBeginFrameTrackingI3D(void); Part of WGL_I3D_swap_frame_usage |
boolean |
dispatch_wglBindDisplayColorTableEXT1(short id,
long procAddress)
Entry point to C language function: GLboolean wglBindDisplayColorTableEXT(GLushort id); Part of WGL_EXT_display_color_table |
boolean |
dispatch_wglBindSwapBarrierNV1(int group,
int barrier,
long procAddress)
Entry point to C language function: BOOL wglBindSwapBarrierNV(GLuint group, GLuint barrier); Part of WGL_NV_swap_group |
boolean |
dispatch_wglBindTexImageARB1(long hPbuffer,
int iBuffer,
long procAddress)
Entry point to C language function: BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer); Part of WGL_ARB_render_texture |
long |
dispatch_wglCreateBufferRegionARB1(long hDC,
int iLayerPlane,
int uType,
long procAddress)
Entry point to C language function: HANDLE wglCreateBufferRegionARB(HANDLE hDC, int iLayerPlane, UINT uType); Part of WGL_ARB_buffer_region |
boolean |
dispatch_wglCreateDisplayColorTableEXT1(short id,
long procAddress)
Entry point to C language function: GLboolean wglCreateDisplayColorTableEXT(GLushort id); Part of WGL_EXT_display_color_table |
void |
dispatch_wglDeleteBufferRegionARB1(long hRegion,
long procAddress)
Entry point to C language function: void wglDeleteBufferRegionARB(HANDLE hRegion); Part of WGL_ARB_buffer_region |
void |
dispatch_wglDestroyDisplayColorTableEXT1(short factor,
long procAddress)
Entry point to C language function: void wglDestroyDisplayColorTableEXT(GLushort factor); Part of WGL_EXT_display_color_table |
boolean |
dispatch_wglDestroyPbufferARB1(long hPbuffer,
long procAddress)
Entry point to C language function: BOOL wglDestroyPbufferARB(HANDLE hPbuffer); Part of WGL_ARB_pbuffer |
boolean |
dispatch_wglDestroyPbufferEXT1(long hPbuffer,
long procAddress)
Entry point to C language function: BOOL wglDestroyPbufferEXT(HANDLE hPbuffer); Part of WGL_EXT_pbuffer |
boolean |
dispatch_wglDisableFrameLockI3D1(long procAddress)
Entry point to C language function: BOOL wglDisableFrameLockI3D(void); Part of WGL_I3D_swap_frame_lock |
boolean |
dispatch_wglEnableFrameLockI3D1(long procAddress)
Entry point to C language function: BOOL wglEnableFrameLockI3D(void); Part of WGL_I3D_swap_frame_lock |
boolean |
dispatch_wglEndFrameTrackingI3D1(long procAddress)
Entry point to C language function: BOOL wglEndFrameTrackingI3D(void); Part of WGL_I3D_swap_frame_usage |
long |
dispatch_wglGetCurrentReadDC1(long procAddress)
Entry point to C language function: HANDLE wglGetCurrentReadDCARB(void); Part of WGL_ARB_make_current_read |
String |
dispatch_wglGetExtensionsStringARB1(long hdc,
long procAddress)
Entry point to C language function: LPCSTR wglGetExtensionsStringARB(HANDLE hdc); Part of WGL_ARB_extensions_string |
String |
dispatch_wglGetExtensionsStringEXT1(long procAddress)
Entry point to C language function: LPCSTR wglGetExtensionsStringEXT(void); Part of WGL_EXT_extensions_string |
long |
dispatch_wglGetPbufferDCARB1(long hPbuffer,
long procAddress)
Entry point to C language function: HANDLE wglGetPbufferDCARB(HANDLE hPbuffer); Part of WGL_ARB_pbuffer |
long |
dispatch_wglGetPbufferDCEXT1(long hPbuffer,
long procAddress)
Entry point to C language function: HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer); Part of WGL_EXT_pbuffer |
int |
dispatch_wglGetSwapIntervalEXT1(long procAddress)
Entry point to C language function: int wglGetSwapIntervalEXT(void); Part of WGL_EXT_swap_control |
boolean |
dispatch_wglJoinSwapGroupNV1(long hDC,
int group,
long procAddress)
Entry point to C language function: BOOL wglJoinSwapGroupNV(HANDLE hDC, GLuint group); Part of WGL_NV_swap_group |
boolean |
dispatch_wglMakeContextCurrent1(long hDrawDC,
long hReadDC,
long hglrc,
long procAddress)
Entry point to C language function: BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc); Part of WGL_ARB_make_current_read |
int |
dispatch_wglReleasePbufferDCARB1(long hPbuffer,
long hDC,
long procAddress)
Entry point to C language function: int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC); Part of WGL_ARB_pbuffer |
int |
dispatch_wglReleasePbufferDCEXT1(long hPbuffer,
long hDC,
long procAddress)
Entry point to C language function: int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC); Part of WGL_EXT_pbuffer |
boolean |
dispatch_wglReleaseTexImageARB1(long hPbuffer,
int iBuffer,
long procAddress)
Entry point to C language function: BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer); Part of WGL_ARB_render_texture |
boolean |
dispatch_wglResetFrameCountNV1(long hDC,
long procAddress)
Entry point to C language function: BOOL wglResetFrameCountNV(HANDLE hDC); Part of WGL_NV_swap_group |
boolean |
dispatch_wglRestoreBufferRegionARB1(long hRegion,
int x,
int y,
int width,
int height,
int xSrc,
int ySrc,
long procAddress)
Entry point to C language function: BOOL wglRestoreBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); Part of WGL_ARB_buffer_region |
boolean |
dispatch_wglSaveBufferRegionARB1(long hRegion,
int x,
int y,
int width,
int height,
long procAddress)
Entry point to C language function: BOOL wglSaveBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height); Part of WGL_ARB_buffer_region |
boolean |
dispatch_wglSwapIntervalEXT1(int interval,
long procAddress)
Entry point to C language function: BOOL wglSwapIntervalEXT(int interval); Part of WGL_EXT_swap_control |
boolean |
isExtensionAvailable(String glExtensionName)
|
boolean |
isFunctionAvailable(String glFunctionName)
|
ByteBuffer |
wglAllocateMemoryNV(int size,
float readfreq,
float writefreq,
float priority)
Entry point to C language function: LPVOID wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); Part of WGL_NV_vertex_array_range |
boolean |
wglBeginFrameTrackingI3D()
Entry point to C language function: BOOL wglBeginFrameTrackingI3D(void); Part of WGL_I3D_swap_frame_usage |
boolean |
wglBindDisplayColorTableEXT(short id)
Entry point to C language function: GLboolean wglBindDisplayColorTableEXT(GLushort id); Part of WGL_EXT_display_color_table |
boolean |
wglBindSwapBarrierNV(int group,
int barrier)
Entry point to C language function: BOOL wglBindSwapBarrierNV(GLuint group, GLuint barrier); Part of WGL_NV_swap_group |
boolean |
wglBindTexImageARB(long hPbuffer,
int iBuffer)
Entry point to C language function: BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer); Part of WGL_ARB_render_texture |
boolean |
wglChoosePixelFormatARB(long hdc,
int[] piAttribIList,
int piAttribIList_offset,
float[] pfAttribFList,
int pfAttribFList_offset,
int nMaxFormats,
int[] piFormats,
int piFormats_offset,
int[] nNumFormats,
int nNumFormats_offset)
Entry point to C language function: BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); Part of WGL_ARB_pixel_format |
boolean |
wglChoosePixelFormatARB(long hdc,
IntBuffer piAttribIList,
FloatBuffer pfAttribFList,
int nMaxFormats,
IntBuffer piFormats,
IntBuffer nNumFormats)
Entry point to C language function: BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); Part of WGL_ARB_pixel_format |
boolean |
wglChoosePixelFormatEXT(long hdc,
int[] piAttribIList,
int piAttribIList_offset,
float[] pfAttribFList,
int pfAttribFList_offset,
int nMaxFormats,
int[] piFormats,
int piFormats_offset,
int[] nNumFormats,
int nNumFormats_offset)
Entry point to C language function: BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); Part of WGL_EXT_pixel_format |
boolean |
wglChoosePixelFormatEXT(long hdc,
IntBuffer piAttribIList,
FloatBuffer pfAttribFList,
int nMaxFormats,
IntBuffer piFormats,
IntBuffer nNumFormats)
Entry point to C language function: BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); Part of WGL_EXT_pixel_format |
long |
wglCreateBufferRegionARB(long hDC,
int iLayerPlane,
int uType)
Entry point to C language function: HANDLE wglCreateBufferRegionARB(HANDLE hDC, int iLayerPlane, UINT uType); Part of WGL_ARB_buffer_region |
long |
wglCreateContextAttribsARB(long hDC,
long hshareContext,
int[] attribList,
int attribList_offset)
Entry point to C language function: HANDLE wglCreateContextAttribsARB(HANDLE hDC, HANDLE hshareContext, const int * attribList); Part of WGL_ARB_create_context |
long |
wglCreateContextAttribsARB(long hDC,
long hshareContext,
IntBuffer attribList)
Entry point to C language function: HANDLE wglCreateContextAttribsARB(HANDLE hDC, HANDLE hshareContext, const int * attribList); Part of WGL_ARB_create_context |
boolean |
wglCreateDisplayColorTableEXT(short id)
Entry point to C language function: GLboolean wglCreateDisplayColorTableEXT(GLushort id); Part of WGL_EXT_display_color_table |
long |
wglCreatePbufferARB(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
int[] piAttribList,
int piAttribList_offset)
Entry point to C language function: HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); Part of WGL_ARB_pbuffer |
long |
wglCreatePbufferARB(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
IntBuffer piAttribList)
Entry point to C language function: HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); Part of WGL_ARB_pbuffer |
long |
wglCreatePbufferEXT(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
int[] piAttribList,
int piAttribList_offset)
Entry point to C language function: HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); Part of WGL_EXT_pbuffer |
long |
wglCreatePbufferEXT(long hDC,
int iPixelFormat,
int iWidth,
int iHeight,
IntBuffer piAttribList)
Entry point to C language function: HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); Part of WGL_EXT_pbuffer |
void |
wglDeleteBufferRegionARB(long hRegion)
Entry point to C language function: void wglDeleteBufferRegionARB(HANDLE hRegion); Part of WGL_ARB_buffer_region |
void |
wglDestroyDisplayColorTableEXT(short factor)
Entry point to C language function: void wglDestroyDisplayColorTableEXT(GLushort factor); Part of WGL_EXT_display_color_table |
boolean |
wglDestroyPbufferARB(long hPbuffer)
Entry point to C language function: BOOL wglDestroyPbufferARB(HANDLE hPbuffer); Part of WGL_ARB_pbuffer |
boolean |
wglDestroyPbufferEXT(long hPbuffer)
Entry point to C language function: BOOL wglDestroyPbufferEXT(HANDLE hPbuffer); Part of WGL_EXT_pbuffer |
boolean |
wglDisableFrameLockI3D()
Entry point to C language function: BOOL wglDisableFrameLockI3D(void); Part of WGL_I3D_swap_frame_lock |
boolean |
wglEnableFrameLockI3D()
Entry point to C language function: BOOL wglEnableFrameLockI3D(void); Part of WGL_I3D_swap_frame_lock |
boolean |
wglEndFrameTrackingI3D()
Entry point to C language function: BOOL wglEndFrameTrackingI3D(void); Part of WGL_I3D_swap_frame_usage |
void |
wglFreeMemoryNV(Buffer hRegion)
Entry point to C language function: void wglFreeMemoryNV(LPVOID hRegion); Part of WGL_NV_vertex_array_range |
long |
wglGetCurrentReadDC()
Entry point to C language function: HANDLE wglGetCurrentReadDCARB(void); Part of WGL_ARB_make_current_read |
String |
wglGetExtensionsStringARB(long hdc)
Entry point to C language function: LPCSTR wglGetExtensionsStringARB(HANDLE hdc); Part of WGL_ARB_extensions_string |
String |
wglGetExtensionsStringEXT()
Entry point to C language function: LPCSTR wglGetExtensionsStringEXT(void); Part of WGL_EXT_extensions_string |
boolean |
wglGetFrameUsageI3D(float[] pUsage,
int pUsage_offset)
Entry point to C language function: BOOL wglGetFrameUsageI3D(float * pUsage); Part of WGL_I3D_swap_frame_usage |
boolean |
wglGetFrameUsageI3D(FloatBuffer pUsage)
Entry point to C language function: BOOL wglGetFrameUsageI3D(float * pUsage); Part of WGL_I3D_swap_frame_usage |
long |
wglGetPbufferDCARB(long hPbuffer)
Entry point to C language function: HANDLE wglGetPbufferDCARB(HANDLE hPbuffer); Part of WGL_ARB_pbuffer |
long |
wglGetPbufferDCEXT(long hPbuffer)
Entry point to C language function: HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer); Part of WGL_EXT_pbuffer |
boolean |
wglGetPixelFormatAttribfvARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
int piAttributes_offset,
float[] pfValues,
int pfValues_offset)
Entry point to C language function: BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); Part of WGL_ARB_pixel_format |
boolean |
wglGetPixelFormatAttribfvARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
FloatBuffer pfValues)
Entry point to C language function: BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); Part of WGL_ARB_pixel_format |
boolean |
wglGetPixelFormatAttribfvEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
int piAttributes_offset,
float[] pfValues,
int pfValues_offset)
Entry point to C language function: BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); Part of WGL_EXT_pixel_format |
boolean |
wglGetPixelFormatAttribfvEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
FloatBuffer pfValues)
Entry point to C language function: BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); Part of WGL_EXT_pixel_format |
boolean |
wglGetPixelFormatAttribivARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
int piAttributes_offset,
int[] piValues,
int piValues_offset)
Entry point to C language function: BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); Part of WGL_ARB_pixel_format |
boolean |
wglGetPixelFormatAttribivARB(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
IntBuffer piValues)
Entry point to C language function: BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); Part of WGL_ARB_pixel_format |
boolean |
wglGetPixelFormatAttribivEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
int[] piAttributes,
int piAttributes_offset,
int[] piValues,
int piValues_offset)
Entry point to C language function: BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); Part of WGL_EXT_pixel_format |
boolean |
wglGetPixelFormatAttribivEXT(long hdc,
int iPixelFormat,
int iLayerPlane,
int nAttributes,
IntBuffer piAttributes,
IntBuffer piValues)
Entry point to C language function: BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); Part of WGL_EXT_pixel_format |
int |
wglGetSwapIntervalEXT()
Entry point to C language function: int wglGetSwapIntervalEXT(void); Part of WGL_EXT_swap_control |
boolean |
wglIsEnabledFrameLockI3D(byte[] marker_p,
int marker_p_offset)
Entry point to C language function: BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p); Part of WGL_I3D_swap_frame_lock |
boolean |
wglIsEnabledFrameLockI3D(ByteBuffer marker_p)
Entry point to C language function: BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p); Part of WGL_I3D_swap_frame_lock |
boolean |
wglJoinSwapGroupNV(long hDC,
int group)
Entry point to C language function: BOOL wglJoinSwapGroupNV(HANDLE hDC, GLuint group); Part of WGL_NV_swap_group |
boolean |
wglLoadDisplayColorTableEXT(short[] table,
int table_offset,
int length)
Entry point to C language function: GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length); Part of WGL_EXT_display_color_table |
boolean |
wglLoadDisplayColorTableEXT(ShortBuffer table,
int length)
Entry point to C language function: GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length); Part of WGL_EXT_display_color_table |
boolean |
wglMakeContextCurrent(long hDrawDC,
long hReadDC,
long hglrc)
Entry point to C language function: BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc); Part of WGL_ARB_make_current_read |
boolean |
wglQueryFrameCountNV(long hDC,
int[] count,
int count_offset)
Entry point to C language function: BOOL wglQueryFrameCountNV(HANDLE hDC, GLuint * count); Part of WGL_NV_swap_group |
boolean |
wglQueryFrameCountNV(long hDC,
IntBuffer count)
Entry point to C language function: BOOL wglQueryFrameCountNV(HANDLE hDC, GLuint * count); Part of WGL_NV_swap_group |
boolean |
wglQueryFrameLockMasterI3D(byte[] marker_p,
int marker_p_offset)
Entry point to C language function: BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p); Part of WGL_I3D_swap_frame_lock |
boolean |
wglQueryFrameLockMasterI3D(ByteBuffer marker_p)
Entry point to C language function: BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p); Part of WGL_I3D_swap_frame_lock |
boolean |
wglQueryFrameTrackingI3D(int[] pFrameCount,
int pFrameCount_offset,
int[] pMissedFrames,
int pMissedFrames_offset,
float[] pLastMissedUsage,
int pLastMissedUsage_offset)
Entry point to C language function: BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); Part of WGL_I3D_swap_frame_usage |
boolean |
wglQueryFrameTrackingI3D(IntBuffer pFrameCount,
IntBuffer pMissedFrames,
FloatBuffer pLastMissedUsage)
Entry point to C language function: BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); Part of WGL_I3D_swap_frame_usage |
boolean |
wglQueryMaxSwapGroupsNV(long hDC,
int[] maxGroups,
int maxGroups_offset,
int[] maxBarriers,
int maxBarriers_offset)
Entry point to C language function: BOOL wglQueryMaxSwapGroupsNV(HANDLE hDC, GLuint * maxGroups, GLuint * maxBarriers); Part of WGL_NV_swap_group |
boolean |
wglQueryMaxSwapGroupsNV(long hDC,
IntBuffer maxGroups,
IntBuffer maxBarriers)
Entry point to C language function: BOOL wglQueryMaxSwapGroupsNV(HANDLE hDC, GLuint * maxGroups, GLuint * maxBarriers); Part of WGL_NV_swap_group |
boolean |
wglQueryPbufferARB(long hPbuffer,
int iAttribute,
int[] piValue,
int piValue_offset)
Entry point to C language function: BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue); Part of WGL_ARB_pbuffer |
boolean |
wglQueryPbufferARB(long hPbuffer,
int iAttribute,
IntBuffer piValue)
Entry point to C language function: BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue); Part of WGL_ARB_pbuffer |
boolean |
wglQueryPbufferEXT(long hPbuffer,
int iAttribute,
int[] piValue,
int piValue_offset)
Entry point to C language function: BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue); Part of WGL_EXT_pbuffer |
boolean |
wglQueryPbufferEXT(long hPbuffer,
int iAttribute,
IntBuffer piValue)
Entry point to C language function: BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue); Part of WGL_EXT_pbuffer |
boolean |
wglQuerySwapGroupNV(long hDC,
int[] group,
int group_offset,
int[] barrier,
int barrier_offset)
Entry point to C language function: BOOL wglQuerySwapGroupNV(HANDLE hDC, GLuint * group, GLuint * barrier); Part of WGL_NV_swap_group |
boolean |
wglQuerySwapGroupNV(long hDC,
IntBuffer group,
IntBuffer barrier)
Entry point to C language function: BOOL wglQuerySwapGroupNV(HANDLE hDC, GLuint * group, GLuint * barrier); Part of WGL_NV_swap_group |
int |
wglReleasePbufferDCARB(long hPbuffer,
long hDC)
Entry point to C language function: int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC); Part of WGL_ARB_pbuffer |
int |
wglReleasePbufferDCEXT(long hPbuffer,
long hDC)
Entry point to C language function: int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC); Part of WGL_EXT_pbuffer |
boolean |
wglReleaseTexImageARB(long hPbuffer,
int iBuffer)
Entry point to C language function: BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer); Part of WGL_ARB_render_texture |
boolean |
wglResetFrameCountNV(long hDC)
Entry point to C language function: BOOL wglResetFrameCountNV(HANDLE hDC); Part of WGL_NV_swap_group |
boolean |
wglRestoreBufferRegionARB(long hRegion,
int x,
int y,
int width,
int height,
int xSrc,
int ySrc)
Entry point to C language function: BOOL wglRestoreBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); Part of WGL_ARB_buffer_region |
boolean |
wglSaveBufferRegionARB(long hRegion,
int x,
int y,
int width,
int height)
Entry point to C language function: BOOL wglSaveBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height); Part of WGL_ARB_buffer_region |
boolean |
wglSetPbufferAttribARB(long hPbuffer,
int[] piAttribList,
int piAttribList_offset)
Entry point to C language function: BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList); Part of WGL_ARB_render_texture |
boolean |
wglSetPbufferAttribARB(long hPbuffer,
IntBuffer piAttribList)
Entry point to C language function: BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList); Part of WGL_ARB_render_texture |
boolean |
wglSwapIntervalEXT(int interval)
Entry point to C language function: BOOL wglSwapIntervalEXT(int interval); Part of WGL_EXT_swap_control |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public WGLExtImpl(WindowsWGLContext context)
Method Detail |
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public ByteBuffer wglAllocateMemoryNV(int size, float readfreq, float writefreq, float priority)
LPVOID wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
WGL_NV_vertex_array_range
wglAllocateMemoryNV
in interface WGLExt
public boolean wglBeginFrameTrackingI3D()
BOOL wglBeginFrameTrackingI3D(void);
WGL_I3D_swap_frame_usage
wglBeginFrameTrackingI3D
in interface WGLExt
public boolean dispatch_wglBeginFrameTrackingI3D1(long procAddress)
BOOL wglBeginFrameTrackingI3D(void);
WGL_I3D_swap_frame_usage
public boolean wglBindDisplayColorTableEXT(short id)
GLboolean wglBindDisplayColorTableEXT(GLushort id);
WGL_EXT_display_color_table
wglBindDisplayColorTableEXT
in interface WGLExt
public boolean dispatch_wglBindDisplayColorTableEXT1(short id, long procAddress)
GLboolean wglBindDisplayColorTableEXT(GLushort id);
WGL_EXT_display_color_table
public boolean wglBindSwapBarrierNV(int group, int barrier)
BOOL wglBindSwapBarrierNV(GLuint group, GLuint barrier);
WGL_NV_swap_group
wglBindSwapBarrierNV
in interface WGLExt
public boolean dispatch_wglBindSwapBarrierNV1(int group, int barrier, long procAddress)
BOOL wglBindSwapBarrierNV(GLuint group, GLuint barrier);
WGL_NV_swap_group
public boolean wglBindTexImageARB(long hPbuffer, int iBuffer)
BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer);
WGL_ARB_render_texture
wglBindTexImageARB
in interface WGLExt
public boolean dispatch_wglBindTexImageARB1(long hPbuffer, int iBuffer, long procAddress)
BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer);
WGL_ARB_render_texture
public boolean wglChoosePixelFormatARB(long hdc, IntBuffer piAttribIList, FloatBuffer pfAttribFList, int nMaxFormats, IntBuffer piFormats, IntBuffer nNumFormats)
BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
WGL_ARB_pixel_format
wglChoosePixelFormatARB
in interface WGLExt
public boolean wglChoosePixelFormatARB(long hdc, int[] piAttribIList, int piAttribIList_offset, float[] pfAttribFList, int pfAttribFList_offset, int nMaxFormats, int[] piFormats, int piFormats_offset, int[] nNumFormats, int nNumFormats_offset)
BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
WGL_ARB_pixel_format
wglChoosePixelFormatARB
in interface WGLExt
public boolean wglChoosePixelFormatEXT(long hdc, IntBuffer piAttribIList, FloatBuffer pfAttribFList, int nMaxFormats, IntBuffer piFormats, IntBuffer nNumFormats)
BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
WGL_EXT_pixel_format
wglChoosePixelFormatEXT
in interface WGLExt
public boolean wglChoosePixelFormatEXT(long hdc, int[] piAttribIList, int piAttribIList_offset, float[] pfAttribFList, int pfAttribFList_offset, int nMaxFormats, int[] piFormats, int piFormats_offset, int[] nNumFormats, int nNumFormats_offset)
BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
WGL_EXT_pixel_format
wglChoosePixelFormatEXT
in interface WGLExt
public long wglCreateBufferRegionARB(long hDC, int iLayerPlane, int uType)
HANDLE wglCreateBufferRegionARB(HANDLE hDC, int iLayerPlane, UINT uType);
WGL_ARB_buffer_region
wglCreateBufferRegionARB
in interface WGLExt
public long dispatch_wglCreateBufferRegionARB1(long hDC, int iLayerPlane, int uType, long procAddress)
HANDLE wglCreateBufferRegionARB(HANDLE hDC, int iLayerPlane, UINT uType);
WGL_ARB_buffer_region
public long wglCreateContextAttribsARB(long hDC, long hshareContext, IntBuffer attribList)
HANDLE wglCreateContextAttribsARB(HANDLE hDC, HANDLE hshareContext, const int * attribList);
WGL_ARB_create_context
wglCreateContextAttribsARB
in interface WGLExt
public long wglCreateContextAttribsARB(long hDC, long hshareContext, int[] attribList, int attribList_offset)
HANDLE wglCreateContextAttribsARB(HANDLE hDC, HANDLE hshareContext, const int * attribList);
WGL_ARB_create_context
wglCreateContextAttribsARB
in interface WGLExt
public boolean wglCreateDisplayColorTableEXT(short id)
GLboolean wglCreateDisplayColorTableEXT(GLushort id);
WGL_EXT_display_color_table
wglCreateDisplayColorTableEXT
in interface WGLExt
public boolean dispatch_wglCreateDisplayColorTableEXT1(short id, long procAddress)
GLboolean wglCreateDisplayColorTableEXT(GLushort id);
WGL_EXT_display_color_table
public long wglCreatePbufferARB(long hDC, int iPixelFormat, int iWidth, int iHeight, IntBuffer piAttribList)
HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
WGL_ARB_pbuffer
wglCreatePbufferARB
in interface WGLExt
public long wglCreatePbufferARB(long hDC, int iPixelFormat, int iWidth, int iHeight, int[] piAttribList, int piAttribList_offset)
HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
WGL_ARB_pbuffer
wglCreatePbufferARB
in interface WGLExt
public long wglCreatePbufferEXT(long hDC, int iPixelFormat, int iWidth, int iHeight, IntBuffer piAttribList)
HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
WGL_EXT_pbuffer
wglCreatePbufferEXT
in interface WGLExt
public long wglCreatePbufferEXT(long hDC, int iPixelFormat, int iWidth, int iHeight, int[] piAttribList, int piAttribList_offset)
HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
WGL_EXT_pbuffer
wglCreatePbufferEXT
in interface WGLExt
public void wglDeleteBufferRegionARB(long hRegion)
void wglDeleteBufferRegionARB(HANDLE hRegion);
WGL_ARB_buffer_region
wglDeleteBufferRegionARB
in interface WGLExt
public void dispatch_wglDeleteBufferRegionARB1(long hRegion, long procAddress)
void wglDeleteBufferRegionARB(HANDLE hRegion);
WGL_ARB_buffer_region
public void wglDestroyDisplayColorTableEXT(short factor)
void wglDestroyDisplayColorTableEXT(GLushort factor);
WGL_EXT_display_color_table
wglDestroyDisplayColorTableEXT
in interface WGLExt
public void dispatch_wglDestroyDisplayColorTableEXT1(short factor, long procAddress)
void wglDestroyDisplayColorTableEXT(GLushort factor);
WGL_EXT_display_color_table
public boolean wglDestroyPbufferARB(long hPbuffer)
BOOL wglDestroyPbufferARB(HANDLE hPbuffer);
WGL_ARB_pbuffer
wglDestroyPbufferARB
in interface WGLExt
public boolean dispatch_wglDestroyPbufferARB1(long hPbuffer, long procAddress)
BOOL wglDestroyPbufferARB(HANDLE hPbuffer);
WGL_ARB_pbuffer
public boolean wglDestroyPbufferEXT(long hPbuffer)
BOOL wglDestroyPbufferEXT(HANDLE hPbuffer);
WGL_EXT_pbuffer
wglDestroyPbufferEXT
in interface WGLExt
public boolean dispatch_wglDestroyPbufferEXT1(long hPbuffer, long procAddress)
BOOL wglDestroyPbufferEXT(HANDLE hPbuffer);
WGL_EXT_pbuffer
public boolean wglDisableFrameLockI3D()
BOOL wglDisableFrameLockI3D(void);
WGL_I3D_swap_frame_lock
wglDisableFrameLockI3D
in interface WGLExt
public boolean dispatch_wglDisableFrameLockI3D1(long procAddress)
BOOL wglDisableFrameLockI3D(void);
WGL_I3D_swap_frame_lock
public boolean wglEnableFrameLockI3D()
BOOL wglEnableFrameLockI3D(void);
WGL_I3D_swap_frame_lock
wglEnableFrameLockI3D
in interface WGLExt
public boolean dispatch_wglEnableFrameLockI3D1(long procAddress)
BOOL wglEnableFrameLockI3D(void);
WGL_I3D_swap_frame_lock
public boolean wglEndFrameTrackingI3D()
BOOL wglEndFrameTrackingI3D(void);
WGL_I3D_swap_frame_usage
wglEndFrameTrackingI3D
in interface WGLExt
public boolean dispatch_wglEndFrameTrackingI3D1(long procAddress)
BOOL wglEndFrameTrackingI3D(void);
WGL_I3D_swap_frame_usage
public void wglFreeMemoryNV(Buffer hRegion)
void wglFreeMemoryNV(LPVOID hRegion);
WGL_NV_vertex_array_range
wglFreeMemoryNV
in interface WGLExt
hRegion
- a direct Buffer
public long wglGetCurrentReadDC()
HANDLE wglGetCurrentReadDCARB(void);
WGL_ARB_make_current_read
wglGetCurrentReadDC
in interface WGLExt
public long dispatch_wglGetCurrentReadDC1(long procAddress)
HANDLE wglGetCurrentReadDCARB(void);
WGL_ARB_make_current_read
public String wglGetExtensionsStringARB(long hdc)
LPCSTR wglGetExtensionsStringARB(HANDLE hdc);
WGL_ARB_extensions_string
wglGetExtensionsStringARB
in interface WGLExt
public String dispatch_wglGetExtensionsStringARB1(long hdc, long procAddress)
LPCSTR wglGetExtensionsStringARB(HANDLE hdc);
WGL_ARB_extensions_string
public String wglGetExtensionsStringEXT()
LPCSTR wglGetExtensionsStringEXT(void);
WGL_EXT_extensions_string
wglGetExtensionsStringEXT
in interface WGLExt
public String dispatch_wglGetExtensionsStringEXT1(long procAddress)
LPCSTR wglGetExtensionsStringEXT(void);
WGL_EXT_extensions_string
public boolean wglGetFrameUsageI3D(FloatBuffer pUsage)
BOOL wglGetFrameUsageI3D(float * pUsage);
WGL_I3D_swap_frame_usage
wglGetFrameUsageI3D
in interface WGLExt
public boolean wglGetFrameUsageI3D(float[] pUsage, int pUsage_offset)
BOOL wglGetFrameUsageI3D(float * pUsage);
WGL_I3D_swap_frame_usage
wglGetFrameUsageI3D
in interface WGLExt
public long wglGetPbufferDCARB(long hPbuffer)
HANDLE wglGetPbufferDCARB(HANDLE hPbuffer);
WGL_ARB_pbuffer
wglGetPbufferDCARB
in interface WGLExt
public long dispatch_wglGetPbufferDCARB1(long hPbuffer, long procAddress)
HANDLE wglGetPbufferDCARB(HANDLE hPbuffer);
WGL_ARB_pbuffer
public long wglGetPbufferDCEXT(long hPbuffer)
HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer);
WGL_EXT_pbuffer
wglGetPbufferDCEXT
in interface WGLExt
public long dispatch_wglGetPbufferDCEXT1(long hPbuffer, long procAddress)
HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer);
WGL_EXT_pbuffer
public boolean wglGetPixelFormatAttribfvARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, FloatBuffer pfValues)
BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues);
WGL_ARB_pixel_format
wglGetPixelFormatAttribfvARB
in interface WGLExt
public boolean wglGetPixelFormatAttribfvARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, int piAttributes_offset, float[] pfValues, int pfValues_offset)
BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues);
WGL_ARB_pixel_format
wglGetPixelFormatAttribfvARB
in interface WGLExt
public boolean wglGetPixelFormatAttribfvEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, FloatBuffer pfValues)
BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues);
WGL_EXT_pixel_format
wglGetPixelFormatAttribfvEXT
in interface WGLExt
public boolean wglGetPixelFormatAttribfvEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, int piAttributes_offset, float[] pfValues, int pfValues_offset)
BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues);
WGL_EXT_pixel_format
wglGetPixelFormatAttribfvEXT
in interface WGLExt
public boolean wglGetPixelFormatAttribivARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, IntBuffer piValues)
BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues);
WGL_ARB_pixel_format
wglGetPixelFormatAttribivARB
in interface WGLExt
public boolean wglGetPixelFormatAttribivARB(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, int piAttributes_offset, int[] piValues, int piValues_offset)
BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues);
WGL_ARB_pixel_format
wglGetPixelFormatAttribivARB
in interface WGLExt
public boolean wglGetPixelFormatAttribivEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, IntBuffer piAttributes, IntBuffer piValues)
BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues);
WGL_EXT_pixel_format
wglGetPixelFormatAttribivEXT
in interface WGLExt
public boolean wglGetPixelFormatAttribivEXT(long hdc, int iPixelFormat, int iLayerPlane, int nAttributes, int[] piAttributes, int piAttributes_offset, int[] piValues, int piValues_offset)
BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues);
WGL_EXT_pixel_format
wglGetPixelFormatAttribivEXT
in interface WGLExt
public int wglGetSwapIntervalEXT()
int wglGetSwapIntervalEXT(void);
WGL_EXT_swap_control
wglGetSwapIntervalEXT
in interface WGLExt
public int dispatch_wglGetSwapIntervalEXT1(long procAddress)
int wglGetSwapIntervalEXT(void);
WGL_EXT_swap_control
public boolean wglIsEnabledFrameLockI3D(ByteBuffer marker_p)
BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p);
WGL_I3D_swap_frame_lock
wglIsEnabledFrameLockI3D
in interface WGLExt
public boolean wglIsEnabledFrameLockI3D(byte[] marker_p, int marker_p_offset)
BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p);
WGL_I3D_swap_frame_lock
wglIsEnabledFrameLockI3D
in interface WGLExt
public boolean wglJoinSwapGroupNV(long hDC, int group)
BOOL wglJoinSwapGroupNV(HANDLE hDC, GLuint group);
WGL_NV_swap_group
wglJoinSwapGroupNV
in interface WGLExt
public boolean dispatch_wglJoinSwapGroupNV1(long hDC, int group, long procAddress)
BOOL wglJoinSwapGroupNV(HANDLE hDC, GLuint group);
WGL_NV_swap_group
public boolean wglLoadDisplayColorTableEXT(ShortBuffer table, int length)
GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length);
WGL_EXT_display_color_table
wglLoadDisplayColorTableEXT
in interface WGLExt
public boolean wglLoadDisplayColorTableEXT(short[] table, int table_offset, int length)
GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length);
WGL_EXT_display_color_table
wglLoadDisplayColorTableEXT
in interface WGLExt
public boolean wglMakeContextCurrent(long hDrawDC, long hReadDC, long hglrc)
BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc);
WGL_ARB_make_current_read
wglMakeContextCurrent
in interface WGLExt
public boolean dispatch_wglMakeContextCurrent1(long hDrawDC, long hReadDC, long hglrc, long procAddress)
BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc);
WGL_ARB_make_current_read
public boolean wglQueryFrameCountNV(long hDC, IntBuffer count)
BOOL wglQueryFrameCountNV(HANDLE hDC, GLuint * count);
WGL_NV_swap_group
wglQueryFrameCountNV
in interface WGLExt
public boolean wglQueryFrameCountNV(long hDC, int[] count, int count_offset)
BOOL wglQueryFrameCountNV(HANDLE hDC, GLuint * count);
WGL_NV_swap_group
wglQueryFrameCountNV
in interface WGLExt
public boolean wglQueryFrameLockMasterI3D(ByteBuffer marker_p)
BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p);
WGL_I3D_swap_frame_lock
wglQueryFrameLockMasterI3D
in interface WGLExt
public boolean wglQueryFrameLockMasterI3D(byte[] marker_p, int marker_p_offset)
BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p);
WGL_I3D_swap_frame_lock
wglQueryFrameLockMasterI3D
in interface WGLExt
public boolean wglQueryFrameTrackingI3D(IntBuffer pFrameCount, IntBuffer pMissedFrames, FloatBuffer pLastMissedUsage)
BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage);
WGL_I3D_swap_frame_usage
wglQueryFrameTrackingI3D
in interface WGLExt
public boolean wglQueryFrameTrackingI3D(int[] pFrameCount, int pFrameCount_offset, int[] pMissedFrames, int pMissedFrames_offset, float[] pLastMissedUsage, int pLastMissedUsage_offset)
BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage);
WGL_I3D_swap_frame_usage
wglQueryFrameTrackingI3D
in interface WGLExt
public boolean wglQueryMaxSwapGroupsNV(long hDC, IntBuffer maxGroups, IntBuffer maxBarriers)
BOOL wglQueryMaxSwapGroupsNV(HANDLE hDC, GLuint * maxGroups, GLuint * maxBarriers);
WGL_NV_swap_group
wglQueryMaxSwapGroupsNV
in interface WGLExt
public boolean wglQueryMaxSwapGroupsNV(long hDC, int[] maxGroups, int maxGroups_offset, int[] maxBarriers, int maxBarriers_offset)
BOOL wglQueryMaxSwapGroupsNV(HANDLE hDC, GLuint * maxGroups, GLuint * maxBarriers);
WGL_NV_swap_group
wglQueryMaxSwapGroupsNV
in interface WGLExt
public boolean wglQueryPbufferARB(long hPbuffer, int iAttribute, IntBuffer piValue)
BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue);
WGL_ARB_pbuffer
wglQueryPbufferARB
in interface WGLExt
public boolean wglQueryPbufferARB(long hPbuffer, int iAttribute, int[] piValue, int piValue_offset)
BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue);
WGL_ARB_pbuffer
wglQueryPbufferARB
in interface WGLExt
public boolean wglQueryPbufferEXT(long hPbuffer, int iAttribute, IntBuffer piValue)
BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue);
WGL_EXT_pbuffer
wglQueryPbufferEXT
in interface WGLExt
public boolean wglQueryPbufferEXT(long hPbuffer, int iAttribute, int[] piValue, int piValue_offset)
BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue);
WGL_EXT_pbuffer
wglQueryPbufferEXT
in interface WGLExt
public boolean wglQuerySwapGroupNV(long hDC, IntBuffer group, IntBuffer barrier)
BOOL wglQuerySwapGroupNV(HANDLE hDC, GLuint * group, GLuint * barrier);
WGL_NV_swap_group
wglQuerySwapGroupNV
in interface WGLExt
public boolean wglQuerySwapGroupNV(long hDC, int[] group, int group_offset, int[] barrier, int barrier_offset)
BOOL wglQuerySwapGroupNV(HANDLE hDC, GLuint * group, GLuint * barrier);
WGL_NV_swap_group
wglQuerySwapGroupNV
in interface WGLExt
public int wglReleasePbufferDCARB(long hPbuffer, long hDC)
int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC);
WGL_ARB_pbuffer
wglReleasePbufferDCARB
in interface WGLExt
public int dispatch_wglReleasePbufferDCARB1(long hPbuffer, long hDC, long procAddress)
int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC);
WGL_ARB_pbuffer
public int wglReleasePbufferDCEXT(long hPbuffer, long hDC)
int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC);
WGL_EXT_pbuffer
wglReleasePbufferDCEXT
in interface WGLExt
public int dispatch_wglReleasePbufferDCEXT1(long hPbuffer, long hDC, long procAddress)
int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC);
WGL_EXT_pbuffer
public boolean wglReleaseTexImageARB(long hPbuffer, int iBuffer)
BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer);
WGL_ARB_render_texture
wglReleaseTexImageARB
in interface WGLExt
public boolean dispatch_wglReleaseTexImageARB1(long hPbuffer, int iBuffer, long procAddress)
BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer);
WGL_ARB_render_texture
public boolean wglResetFrameCountNV(long hDC)
BOOL wglResetFrameCountNV(HANDLE hDC);
WGL_NV_swap_group
wglResetFrameCountNV
in interface WGLExt
public boolean dispatch_wglResetFrameCountNV1(long hDC, long procAddress)
BOOL wglResetFrameCountNV(HANDLE hDC);
WGL_NV_swap_group
public boolean wglRestoreBufferRegionARB(long hRegion, int x, int y, int width, int height, int xSrc, int ySrc)
BOOL wglRestoreBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
WGL_ARB_buffer_region
wglRestoreBufferRegionARB
in interface WGLExt
public boolean dispatch_wglRestoreBufferRegionARB1(long hRegion, int x, int y, int width, int height, int xSrc, int ySrc, long procAddress)
BOOL wglRestoreBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
WGL_ARB_buffer_region
public boolean wglSaveBufferRegionARB(long hRegion, int x, int y, int width, int height)
BOOL wglSaveBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height);
WGL_ARB_buffer_region
wglSaveBufferRegionARB
in interface WGLExt
public boolean dispatch_wglSaveBufferRegionARB1(long hRegion, int x, int y, int width, int height, long procAddress)
BOOL wglSaveBufferRegionARB(HANDLE hRegion, int x, int y, int width, int height);
WGL_ARB_buffer_region
public boolean wglSetPbufferAttribARB(long hPbuffer, IntBuffer piAttribList)
BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList);
WGL_ARB_render_texture
wglSetPbufferAttribARB
in interface WGLExt
public boolean wglSetPbufferAttribARB(long hPbuffer, int[] piAttribList, int piAttribList_offset)
BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList);
WGL_ARB_render_texture
wglSetPbufferAttribARB
in interface WGLExt
public boolean wglSwapIntervalEXT(int interval)
BOOL wglSwapIntervalEXT(int interval);
WGL_EXT_swap_control
wglSwapIntervalEXT
in interface WGLExt
public boolean dispatch_wglSwapIntervalEXT1(int interval, long procAddress)
BOOL wglSwapIntervalEXT(int interval);
WGL_EXT_swap_control
public boolean isFunctionAvailable(String glFunctionName)
isFunctionAvailable
in interface WGLExt
public boolean isExtensionAvailable(String glExtensionName)
isExtensionAvailable
in interface WGLExt
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